This week, the Pack chats with the legendary Max Schaefer, one of the minds behind the Diablo series and CEO of Torchlight developer Runic Games. Schaefer discusses the game’s development, ties to Blizzard, a forgotten Lynx classic and even a few tidbits on the studio’s upcoming MMO. Later, Justin, Tom and Tony dive into Toy Soldiers mint-condition battlefield, Nick hunts down Zeus in God of War II and Kaz suggests that Battlefield: Bad Company 2 might be the ultimate modern warrior. Plus, the Activision vs. Infinity Ward brouhaha and a return to the Aperture laboratory.
Editor’s Note: Late in the interview, some of the sound was distorted as we brought Skype to its knees with far more conference call participants than recommended.
[…] new interview with Max Schaefer is out, once again in Podcast form and once again with hints at new tidbits in […]
Great podcast guys! It’s good to see some intelligent questions being asked about the Torchlight MMO. We knew some of it before, but the near-confirmation about Torchlight on consoles and the bits about ways to do instancing were great!
Thanks for the kind words. We’ll try to get Max back on the show when the MMO gets closer to release.
It also pains me to hear myself mispronounce Cory Barlog’s name.
Good interview
Although i noticed the word “curious” was used a lot
Duly noted. We noticed the same thing and will be addressing that in further interviews. 🙂
Seems like this interview has been showing up everywhere. Fantastic job guys.
how to make a simple game??pleassse :'(