2007 was the year of games that you start playing casually and end playing like a cocaine addict. Call of Duty 4: Modern Warfare was no exception.
I spent a good part of the summer addicted to the beta of the online component, in spite of the fact that I would have to do it all over again when the game came out proper. Surprisingly the part of the game I thought I would play the least of is the part I could not put down.
The single player story gripped my attention for three days the way the multiplayer had when I first downloaded the beta. The campaign did all the things you’ve read in reviews elsewhere–it was immersing, intense, vividly realistic at times and didn’t lose momentum from start to finish. What was most impressive about the game is it was the first shooter in a while where I’ve felt for the characters in your squad. Something about the representation of soldiers felt more real in this game than in any game prior.